At this point we’re taking into account so many decisions that you’ve made as a player and reflecting a lot of that stuff. That means the endings can be a lot more different. “This story arc is coming to an end with this game. Including this choice bit from executive producer Casey Hudson to Game Informer Magazine: Will you choose door number 1? 2? Or 3? Prior to Mass Effect 3’s release Bioware made its rounds to the usual media outlets and gave their usual spiel about how great the game was turning out and what players could look forward to… you know, the usual stuff. But then again El_Spiko isn’t bringing up the claim because of his dislike of the ending, but because he feels the game’s ending (and therefore the product as a whole) was advertised to him and fellow consumer’s falsely. I mean, people don’t exactly press charge every time they go and see a horrible movie (if you could, I’m sure Gary would have by now). Of course the idea of bringing a video game to the Federal Trade Commission over it’s ending is pretty ridiculous. It would appear that someone (a Bioware forumite by the name of “El_Spiko”) is actually bringing a case to the Federal Trade Commission claiming that the ending of Mass Effect 3 isn’t just bad, but full out false advertising. Obviously, since this topic deals with the ending of the game, this article contains spoilers.** Last week, BioWare acknowledged complaints and assured fans it was listening, but this is the first time the developer has admitted the ending of Mass Effect 3 may have overlooked player investment in the series.**I’m sure everyone has heard their fair share about Mass Effect 3 this month, and while I’d love to move on to better things I felt this particular piece of news warranted a discussion. Hopefully you’ll agree. "Thanks for taking this journey with us," he said in closing. We look forward to your continued support and involvement as we work together to shape the remaining experiences in the story of the Mass Effect trilogy. This is not the last you’ll hear of Commander Shepard. "And we’ll keep listening, because your insights and constructive feedback will help determine what that content should be. Hudson said BioWare will continue to support and create new content for Mass Effect 3 for at least the rest of the year. Mass Effect is a collaboration between developers and players, and we continue to listen." A request for deeper RPG systems led to key design changes in Mass Effect 3. "An outpouring of love for Garrus and Tali led to their inclusion as love interests in Mass Effect 2. Over the course of the series, Mass Effect has been a shared experience between the development team and our fans - not just a shared experience in playing the games, but in designing and developing them," he said. The director noted the importance of player feedback to the Mass Effect series as a whole, which shaped both sequels and the DLC released so far. "We also recognize that some of our most passionate fans needed more closure, more answers, and more time to say goodbye to their stories - and these comments are equally valid," he said. That said, Hudson acknowledged the developer failed to tick every box. "We always intended that the scale of the conflict and the underlying theme of sacrifice would lead to a bittersweet ending - to do otherwise would betray the agonizing decisions Shepard had to make along the way." You then carry the knowledge of these consequences with you as you complete the final moments of your journey," he said. So we designed Mass Effect 3 to be a series of endings to key plots and storylines, each culminating in scenes that show you the consequences of your actions. "Mass Effect 3 had to live up to a lot of expectations, not only for a great gaming experience, but for a resolution to the countless storylines and decisions you’ve made as a player since the journey began in 2007. In a lengthy statement posted on the the BioWare Social Network, Hudson acknowledged the "discussion and debate" the controversial trilogy ending has caused, but reiterated earlier messaging that BioWare always intended a conclusion of the same ilk. Despite the outpouring of negativity Mass Effect 3's ending has produced, director Casey Hudson still wants to know what you think - and even believes you may be right.
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